There are 36 achievements to be unlocked inBotany Manor, and they’re easy enough to be worth doing till completion. Here is how to complete all Botany Manor achievements.
Table of contents
All story achievements in Botany Manor
All of the following achievements for Botany Manor are all accomplished as youplay through the story. Upon reaching the end of the game, it will be impossible to have not completed them.
Some of these achievements arelisted as secret achievements, but since they are completed through story events, I’ve omitted them from the secret achievement list and added them to this list instead.

If youhave yet to complete the gameand are struggling, then check outour complete full walkthrough of Botany Manorto help you.
Windmill Wart
Grow theWindmill Wart.
The Windmill Wart is thefirst plantyou encounter in Botany Manor.
Grow theFulguria.
The Fulguria is found inChapter Two.
Germinatethe Phoenix Seed.
You’ll unlock this achievement uponsprouting the Ash Plumeseed in Chapter 2.
Grow theAsh Plume.
The Ash Plume is thesecond plantin Chapter Two.
Pixie Tears
Grow thePixie Tears.
You’ll find the Pixie tears inChapter Three.
History Sleuth
Find the secretpriest hideout.
For this achievement, you’ll have tounlock the Priest Holein Chapter Three.
Fixer Upper
Fix theOrangery staircase.
Upon exiting the Priest Hole in Chapter Three, interact with thewooden planksto leave the Orangery and get this achievement.
Grow theWolfglove.
The Wolfglove is thefinal plantin Chapter Three.
Lockpicker
Open theletter lock.
When finishing Chapter Three, you’ll receive a letter telling you how to figure out the code for the Library letter lock. The code is“EAH”.
Grandma’s Vault
UnlockGrandma’s Vault.
When beginning Chapter Four, you’ll need to unlock thesecret library roomto progress.
Sapphire Gloom
Grow theSapphire Gloom.
The Sapphire Gloom is the first plant you’ll have togrow in Chapter Four.
Who needs a plumber?
Connectall the pipes.
When trying to grow the Brook Chalice in Chapter Four, you’ll have to connect all the pipes to theboiler in the Bathroom. All the pipes fit together like in the image shown.
Brook Chalice
Grow theBrook Chalice.
The Brook Chalice can begrown in Chapter Four.
Cradle Fern
Grow theCradle Fern.
The Cradle Fern is anotherChapter Four plant.
Grow theNightfall.
The Nightfall is the first plant in Chapter Four, although may be thefinal one you solve.
Find a way tocross the pond.
In Chapter Five, the Grotto is inaccessible. You will need to find the handle by the lawnmower in the Pond Garden. Connect that to thepedestal in front of the Grotto, and you’ll complete this achievement.
Springdance Shrub
Grow theSpringdance Shrub.
The Springdance Shrub is a tricky plant togrow in Chapter Five.
Grow theOscilette.
The Oscilette is aplant in Chapter Five.
Fool’s Emerald
Grow theFool’s Emerald.
The Fool’s Emerald is likely the last plant you’ll grow inChapter Five.
Botanical Researcher
Completeall the plantsin the Herbarium.
Upon growing thefinal plantin the game, you’ll unlock this achievement.
Reach theend of the game.
Upon sending your Herbarium off in the post, and after the credits, you’ll be able to play out a final segment. Find your Herbarium on the table to the right of the teaching podium andplace it on the standto complete the game.
Upon reaching the end of the game, you’ll naturally have completed all of these achievements. Don’t forget toconsult our full Botany Manor walkthroughif you get stuck.

All secret achievements in Botany Manor
The following Botany Manor achievements range from simple tasks you’ll likely complete unwittingly toharder, more purposeful tasks.
I’ve ordered them fromeasiest to hardestso you may quickly knock out any you haven’t happened to get yet.

If you’re here for thesecret ducks, then you’ll find them at the end. Enjoy!
Take a Break
Sit down on aseat.
There aremany seating spacesin Botany Manor. Just choose one of them, be it a couch or a stool, to get this achievement.
Take A Nap
Sit on a garden bench forone minuteor more.
Despite the achievement description saying “garden bench,” you can complete this achievement bysitting on any seatfor at least a minute.
Let me in!
Shake alocked door.
Throughout the game will be doors that either unlocked from the other side or need a key to be unlocked. Interacting with these doors will give you this achievement. If you’ve completed the game without doing this, youmay need to restartto get it.
Piano Woman
Play theharpsichord.
The harpsichord (that looks like a piano) is in theDrawing Room. Interact with it to play it.
Clean and Tidy
Flush thetoilet.
In the Bathroom, you’ll find theflush plungerfor the toilet. Interact with it to flush the toilet.
Quack Quack
Find aduck.
There are ducks hidden around the game. You must interact with one for this achievement. An easy one to find is theWhite Duck located on the windowsill in the Vestibule.
In The Bin
Throw a flowerin the bin.
Grow a flower until completion, and then toss it into theCompost Bin attached to any potting stationfor this achievement. I’d recommend going back to the Conservatory to remake the Windmill Wart.
Green Thumbs
Grow the same plantthree timesor more.
I’d recommend you go back to the conservatory to grow theWindmill Wartas many times as is needed for this achievement. You can keep binning them and growing them again to reuse the same pot.
InspectArabella’s paintings.
Arabella is also a painter, and acouple of her paintingscan be found through the manor. Here are both Arabella painting locations in Botany Manor:
1.Painting Room.
2. Next to pond inPond garden.
Uponinteracting with these paintings, you’ll unlock the achievement.
Create afaulty mix of chemicalsin the flash lamp.
If you made the Flash Powder perfectly in Chapter Two when growing the Fulguria, then you’ll need to head back to the Apothecary to mix anythree incorrect chemicalsinto the flask (that may still be in the Drawing Room!).
Put theincorrect concoctioninto the flash lamp and take a picture for this achievement.

Photographer
Take a picture of a flower that’snot the Fulguria.
In Chapter Two, we need to take a picture of the Fulguria with the Flash Lamp to grow it. For this achievement, take another plant, place it on the dish, and take another picture. You’ll need tomake the Flash Powder againfor this to work.
Mountaineer
Go to thetop of the tower.
The Old Tower has five floors in Botany Manor, although you’ll only ever need to reach the fourth floor for the achievement. Ascendall the way up.
SignalS.O.Son the telegraph.
Go back to the telegraph (likely still in the Grotto) to signal “S.O.S” in Morse Code. The Morse Code translation is: “… — …“
In other words, hit the left dial three times, then the right dial three times, then finally the left dial three times for this achievement.

Flower Arranging
Place a planton every saucerin the flower room.
The Flower Room, next to the Vestibule (first room of the manor) has12 dishesthat you can place plants on. You could place all of the plants you’ve made in the game on them, or you could place 12 WIndmill Warts on them if you’re in a hurry.
Quack Quack Quack Quack!
Inspectall the ducks.
There arefive ducks in Botany Manorthat are spread throughout the game. You must inspect them all to get this achievement.
Here are all the duck locations in Botany Manor:
1.White Duck. On the windowsill of the Vestibule.
2.Porcelain Duck. In the Servants Hall in the china cabinet.
3.Tufted Duck. In the Priest Hole on the chest by the entrance.
4.Mallard Duck. In the Attic on the crates.
5.Egyptian Goose. Outside the Boathouse on the boxes next to the potting station.
With all these achievements done, you’ll have100% completed Botany Manor. Pat yourself on the back and move on to the next challenge.
Aidan Lambourne
Aidan Lambourne is a contributing writer for PC Invasion, with almost a couple years of experience in the industry. He has written about Roblox extensively, although has keenly covered new releases and indie games. A passionate writer and gamer, he still can’t really believe he gets to indulge in both for a career.