Necromancer

The Necromancer class has 41Legendary Affixesin Diablo 4 that are specifically designed for their class. These affixes can affect andenhance certain skills, stats, cooldowns, and more. They can be all be obtained via Legendary Item drops, but some can also be obtained using theCodex of Power. For more information on each of them and how to unlock their Aspect in the Codex, you can navigate to their database page by following the link within the table.

Any Legendary Aspect that is obtainable in the Codex of Power is also obtainable as a drop from monsters in the world. These affixes can be classified as 5 different types of affixes:

These types are self-explanatory for the most part. They relate to what the affix affects, whether it be offensive skills or damage, defensive skills or health, class resource generation, etc.

Necromancer Legendary Affixes & Aspects

The following table includes allLegendary Affixesthat Necromancers can obtain in Diablo 4. Follow the item’s link to the database page for further information on the affix including where to get it or how to unlock it’s Aspect through theCodex of Power, if applicable.

Any descriptions left with [X] indicate that they scale with certain calculations such as Item Power and are therefore not static for a description to show.

Description

Aspect Of Ultimate Shadow

Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects: Enemies damaged by Bone Storm take [X] Shadow damage over [X] seconds. Blood Wave desecrates the ground it travels over, dealing [X] Shadow damage over [X] seconds,

Aspect Of Explosive Mist

Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2 - 0.5] seconds.

Aspect Of Frenzied Dead

Each time one of your Summoning Minions damages an enemy, they gain +[10 - 14]% Attack Speed for 3 seconds, up to [30 - 42]%.

Flesh-Rending Aspect

After Decompose spawns a Corpse, gain [10 - 20] Essence.

Splintering Aspect

Bone Spear’s primary attack makes enemies hit beyond the first Vulnerable for [1.5 - 2.5] seconds. Bone Shards from Bone Spear deal [50 - 100]% bonus damage to Vulnerable enemies and pierce them.

Aspect Of Plunging Darkness

Bone Prison spawns a pool of Blight that deals [50 - 100]% bonus damage over 6 seconds.

Aspect Of the Void

Blight’s defiled area, when spawned, Pulls in enemies around the affected area.

Rotting Aspect

Decompose can chain up to 2 additional targets. When Decompose spawns a Corpse, it has a [30 - 60]% chance to spawn a Corpse under all afflicted targets.

Aspect Of Empowering Reaper

Critical Strikes from Sever have a [10 - 20]% chance to spawn a pool of Blight under the target that deals [20 - 40]% bonus damage. This effect can only happen once every 3 seconds.

Coldbringer’s Aspect

Every 10 seconds, your Cold Skeletal Mages cast a blizzard that deals [X] Cold damage and continuously Chills enemies for [X]% over 6 seconds.

Blood Seeker’s Aspect

Blood Lance deals [15 - 25]% increased damage to its primary target per lanced enemy.

Aspect Of Hungry Blood

When Blood Lance hits an enemy that is already lanced, it has a [10 - 20]% chance to fire a Blood Lance at a Nearby enemy.

Viscous Aspect

Your maximum number of Skeletal Mages is increased by 2.

Blood-soaked Aspect

Blood Mist leaves a trail that lasts for 4 seconds and deals [X] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active.

Aspect Of Swelling Curse

Bone Spirit deals increased damage based on distance traveled, up to [15 - 25]%.

Aspect Of Bursting Bones

When a segment of Bone Prison is destroyed or expires, it deals [X] damage in an area around itself.

Unyielding Commander’s Aspect

While Army of the Dead is active, your Minions gain +[70 - 100]% Attack Speed and take 90% reduced damage.

Aspect Of Shielding Storm

Each time that Bone Storm damages an enemy, gain a Barrier equal to [2 - 5]% of your Base Life for 10 seconds.

Aspect Of Grasping Veins

Gain +[10 - 20]% increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal [30 - 60]% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils.

Blood Getter’s Aspect

Your maximum number of Skeletal Warriors is increased by 2.

Aspect Of Torment

Critical Strikes with Bone Skills increase your Essence Regeneration by [20% - 30%] for 4 seconds.

Aspect Of Serration

The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by +1% per Essence above 50, up to +[30 - 40]%.

Osseous Gale Aspect

Bone Storm consumes up to 8 Corpses to increase its duration by up to [4 - 8] seconds.

Aspect Of Exposed Flesh

Lucky Hit: Up to a 10% chance to generate [30 - 50] Essence when hitting a Vulnerable enemy with your Bone Skills.

Blighted Aspect

You deal [50 - 120]% increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times.

Torturous Aspect

Enemies afflicted by your Iron Maiden have a [15 - 25]% chance to be Stunned for 1 second when they deal direct damage.

Aspect Of the Damned

You deal [30 - 40]% increased Shadow damage to enemies afflicted by both Decrepify and Iron Maiden.

Aspect Of Decay

Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight’s damage within 10 seconds by [20 - 40]%, stacking up to 5 times.

Blood-bathed Aspect

Blood Surge’s nova echoes again after a short delay, dealing [60 - 70]% less damage.

Tidal Aspect

Blood Wave fires two additional waves, each dealing [50 - 60]% less damage than the previous.

Fastblood Aspect

Blood Orbs reduce your Ultimate Cooldown by [0.5 - 1] seconds.

Aspect Of Rathma’s Chosen

Whenever your Blood Skills Overpower you gain +[20 - 50]% Attack Speed for 4 seconds.

Aspect Of Untimely Death

Each percent of your Maximum Life you Heal beyond 100% grants you 5% bonus Overpower damage on your next Overpowering attack, up to a [20 - 60]% bonus.

Aspect Of Potent Blood

While at full Life, Blood Orbs grant [10 - 20] Essence.

Hulking Aspect

Your Golem has a [1 - 4]% chance to reduce its active Cooldown by 2 seconds and a [0.5 - 2]% chance to spawn a Corpse each time it damages an enemy with its normal attack.

Aspect Of Hardened Bones

While you have 7 or more Minions, your Minions gain [15 - 20]% increased Damage Reduction.

Sacrificial Aspect

Your Sacrifice bonuses are increased by [15 - 25]%.

Requiem Aspect

You gain [3 - 5] Maximum Essence per active Minion.

Aspect Of Reanimation

Your Skeletons gain increased damage while alive, up to [20 - 30]% after 10 seconds.

Cadaverous Aspect

Consuming a Corpse increases the damage of your next Core Skill by [5 - 10]%, up to [25 - 50]%.

Aspect Of the Embalmer

Consuming a Corpse has a [20 - 30]% chance to spawn a Blood Orb.